![]() ![]() Once you break an outline's perimeter, it gets check-marked and you move on to the next one until the whole map is cleared. While each mode has its unique quirks, every level has many different geometric outlines that you must surround with similar colored blocks of three or more to destroy. Another temple let's you pick up any colored piece and swap it out with any other block on the level, provided your placement will do damage. ![]() One mode has similar colored pieces already grouped together in families of three or more and you simply need to click on one of them to destroy the entire adjacent group. As you make headway through this mode, you will eventually unlock the temples of Thot, Horus, Anubis, Bast, Osiris, and Sobek in sequential order. The first temple, Isis, most closely resembles the gameplay mechanic found in Bejeweled and simply forces you to group three or more similar colored pieces together. Each temple offers a unique spin on Bejeweled's gameplay. In the story of Ancient Quest of Saqqarah (yes, there's a story to this puzzle game) a blue, talking gorilla will narrate your journey as you go through seven different temples. ![]()
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